Re: [Mesa-dev] [PATCH 0/7] translate_sse fixes

2014-04-16 Thread Jose Fonseca
This is not a review but just a side remark:  I strongly believe that in the medium/long term translate_sse and rtasm modules should be abandoned, and replaced with a new translate_llvm.c module.  All the functionality for doing so is already in draw/gallivm modules, it's really just a re-factor

[Mesa-dev] [PATCH 0/7] translate_sse fixes

2014-04-13 Thread Andreas Hartmetz
Hello, I noticed and incorrect uint->float conversion of vertex shader input in an application I'm working on, so I set out to fix it. In the meantime the application changed to avoid that conversion because it seems broken in too many drivers. So anyway, this series contains two actual bug fixes