Set Reviewed-by: Bruce Cherniak
> On Jan 4, 2018, at 12:58 PM, Tim Rowley wrote:
>
> Highlights include simd16 cleanup (renaming and removing old
> codepaths), fixing a potential crash with the fetch shader, and code
> cleanups.
>
> Tim Rowley (6):
> swr/rast: SIMD16 builder - cleanup naming
Highlights include simd16 cleanup (renaming and removing old
codepaths), fixing a potential crash with the fetch shader, and code
cleanups.
Tim Rowley (6):
swr/rast: SIMD16 builder - cleanup naming (simd2 -> simd16)
swr/rast: shuffle header files for msvc pre-compiled header usage
swr/rast: