Thank you!
Marek
On Fri, Aug 30, 2013 at 12:06 AM, Tom Stellard wrote:
> On Wed, Aug 28, 2013 at 07:17:30PM +0200, Marek Olšák wrote:
>> This series contains the changes my transform feedback work depends on, but
>> there are some useful fixes too, making it worth comitting earlier.
>>
>> The l
On Wed, Aug 28, 2013 at 07:17:30PM +0200, Marek Olšák wrote:
> This series contains the changes my transform feedback work depends on, but
> there are some useful fixes too, making it worth comitting earlier.
>
> The last patch is the most important one, because it fixes the issues we had
> with
Am 29.08.2013 12:38, schrieb Marek Olšák:
On Thu, Aug 29, 2013 at 12:20 PM, Christian König
wrote:
Am 28.08.2013 19:17, schrieb Marek Olšák:
This series contains the changes my transform feedback work depends on,
but there are some useful fixes too, making it worth comitting earlier.
The las
On Thu, Aug 29, 2013 at 12:20 PM, Christian König
wrote:
> Am 28.08.2013 19:17, schrieb Marek Olšák:
>
>> This series contains the changes my transform feedback work depends on,
>> but there are some useful fixes too, making it worth comitting earlier.
>>
>> The last patch is the most important on
Am 28.08.2013 19:17, schrieb Marek Olšák:
This series contains the changes my transform feedback work depends on, but
there are some useful fixes too, making it worth comitting earlier.
The last patch is the most important one, because it fixes the issues we had
with the emission of resource d
On Mit, 2013-08-28 at 19:17 +0200, Marek Olšák wrote:
> This series contains the changes my transform feedback work depends
> on, but there are some useful fixes too, making it worth comitting
> earlier.
>
> The last patch is the most important one, because it fixes the issues
> we had with the em
This series contains the changes my transform feedback work depends on, but
there are some useful fixes too, making it worth comitting earlier.
The last patch is the most important one, because it fixes the issues we had
with the emission of resource descriptors that we had to use 256 resource