Hi,
On Sunday, 14 August 2016 12:50:58 CEST Eric Anholt wrote:
> Very nice! I've always been bothered by this validation being in vbo.
>
> Reviewed-by: Eric Anholt
>
Thanks!
Mathias
___
mesa-dev mailing list
mesa-dev@lists.freedesktop.org
https://li
mathias.froehl...@gmx.net writes:
> From: Mathias Fröhlich
>
> Hi all,
>
> This series moves the call to check for mapped vertex
> buffer objects on draw from the vbo code into api_validate.c.
> There we already check for various conditions to validate the
> current draw call. Some cleanups in th
From: Mathias Fröhlich
Hi all,
This series moves the call to check for mapped vertex
buffer objects on draw from the vbo code into api_validate.c.
There we already check for various conditions to validate the
current draw call. Some cleanups in that area are included.
Please review!
Thanks
Mat