Re: [Mesa-dev] [PATCH 0/4] RFC: Quadratic probing for the win

2017-02-10 Thread Vladislav Egorov
I've looked into Mesa hash-table some time ago, didn't finish anything (sigh, I have troubles finishing things off :( ). Anyway some things I got from there, in no particular order: 1. I've created a tool that records hash query traces and then replays them, sorta like apitrace for hashing. We

Re: [Mesa-dev] [PATCH 0/4] RFC: Quadratic probing for the win

2017-02-09 Thread Timothy Arceri
On Wed, 2017-02-08 at 21:35 +0100, Thomas Helland wrote: > I was cleaning up my local git repo, and came across this series. > Last time it was discussed was all the way back in April 2015. > Things looked pretty good back then, but we where seeing a smaller > regression in CPU-bound scenarios as E

Re: [Mesa-dev] [PATCH 0/4] RFC: Quadratic probing for the win

2017-02-09 Thread Timothy Arceri
On Wed, 2017-02-08 at 15:59 -0800, Jason Ekstrand wrote: > On Wed, Feb 8, 2017 at 3:01 PM, Marek Olšák wrote: > > I think this is good stuff. I'd gladly take it just for the shader- > > db > > improvement. > > > > Agreed.  If it really did hurt minecraft before, we should try that > again just t

Re: [Mesa-dev] [PATCH 0/4] RFC: Quadratic probing for the win

2017-02-09 Thread Timothy Arceri
On 09/02/17 18:31, Thomas Helland wrote: 2017-02-09 1:57 GMT+01:00 Timothy Arceri : On Wed, 2017-02-08 at 21:35 +0100, Thomas Helland wrote: I was cleaning up my local git repo, and came across this series. Last time it was discussed was all the way back in April 2015. Things looked pretty go

Re: [Mesa-dev] [PATCH 0/4] RFC: Quadratic probing for the win

2017-02-09 Thread Timothy Arceri
On 09/02/17 18:31, Thomas Helland wrote: 2017-02-09 1:57 GMT+01:00 Timothy Arceri : On Wed, 2017-02-08 at 21:35 +0100, Thomas Helland wrote: I was cleaning up my local git repo, and came across this series. Last time it was discussed was all the way back in April 2015. Things looked pretty go

Re: [Mesa-dev] [PATCH 0/4] RFC: Quadratic probing for the win

2017-02-08 Thread Thomas Helland
2017-02-09 1:57 GMT+01:00 Timothy Arceri : > On Wed, 2017-02-08 at 21:35 +0100, Thomas Helland wrote: >> I was cleaning up my local git repo, and came across this series. >> Last time it was discussed was all the way back in April 2015. >> Things looked pretty good back then, but we where seeing a

Re: [Mesa-dev] [PATCH 0/4] RFC: Quadratic probing for the win

2017-02-08 Thread Timothy Arceri
On Wed, 8 Feb 2017 15:59:55 -0800 Jason Ekstrand wrote: > On Wed, Feb 8, 2017 at 3:01 PM, Marek Olšák wrote: > > > I think this is good stuff. I'd gladly take it just for the > > shader-db improvement. > > > > Agreed. If it really did hurt minecraft before, we should try that > again just t

Re: [Mesa-dev] [PATCH 0/4] RFC: Quadratic probing for the win

2017-02-08 Thread Timothy Arceri
On Wed, 8 Feb 2017 21:35:36 +0100 Thomas Helland wrote: > I was cleaning up my local git repo, and came across this series. > Last time it was discussed was all the way back in April 2015. > Things looked pretty good back then, but we where seeing a smaller > regression in CPU-bound scenarios as

Re: [Mesa-dev] [PATCH 0/4] RFC: Quadratic probing for the win

2017-02-08 Thread Jason Ekstrand
On Wed, Feb 8, 2017 at 3:01 PM, Marek Olšák wrote: > I think this is good stuff. I'd gladly take it just for the shader-db > improvement. > Agreed. If it really did hurt minecraft before, we should try that again just to be sure, but I like faster shader compilation. > Marek > > On Wed, Feb 8

Re: [Mesa-dev] [PATCH 0/4] RFC: Quadratic probing for the win

2017-02-08 Thread Marek Olšák
I think this is good stuff. I'd gladly take it just for the shader-db improvement. Marek On Wed, Feb 8, 2017 at 11:35 PM, Thomas Helland wrote: > 2017-02-08 22:07 GMT+01:00 Thomas Helland : >> 2017-02-08 21:35 GMT+01:00 Thomas Helland : >>> I was cleaning up my local git repo, and came across th

Re: [Mesa-dev] [PATCH 0/4] RFC: Quadratic probing for the win

2017-02-08 Thread Thomas Helland
2017-02-08 22:07 GMT+01:00 Thomas Helland : > 2017-02-08 21:35 GMT+01:00 Thomas Helland : >> I was cleaning up my local git repo, and came across this series. >> Last time it was discussed was all the way back in April 2015. >> Things looked pretty good back then, but we where seeing a smaller >> r

Re: [Mesa-dev] [PATCH 0/4] RFC: Quadratic probing for the win

2017-02-08 Thread Thomas Helland
2017-02-08 21:35 GMT+01:00 Thomas Helland : > I was cleaning up my local git repo, and came across this series. > Last time it was discussed was all the way back in April 2015. > Things looked pretty good back then, but we where seeing a smaller > regression in CPU-bound scenarios as Eric found wit

[Mesa-dev] [PATCH 0/4] RFC: Quadratic probing for the win

2017-02-08 Thread Thomas Helland
I was cleaning up my local git repo, and came across this series. Last time it was discussed was all the way back in April 2015. Things looked pretty good back then, but we where seeing a smaller regression in CPU-bound scenarios as Eric found with forcing software rendering while running Minecraf