Re: [Mesa-dev] [PATCH 0/4] Fix issue with overriding GL to 3.2 and GLSL to 1.50

2013-02-28 Thread Kenneth Graunke
On 02/22/2013 11:27 AM, Jordan Justen wrote: Using MESA_GL_VERSION_OVERRIDE=3.2 and MESA_GLSL_VERSION_OVERRIDE=150 currently fails with piglit's shader_runner. For a GLSL 1.50 test, shader_runner wants to create a 3.2 core profile for a 1.50 test, but that was not working. Also, the compiler woul

Re: [Mesa-dev] [PATCH 0/4] Fix issue with overriding GL to 3.2 and GLSL to 1.50

2013-02-28 Thread Eric Anholt
Jordan Justen writes: > Using MESA_GL_VERSION_OVERRIDE=3.2 and > MESA_GLSL_VERSION_OVERRIDE=150 currently fails with piglit's > shader_runner. For a GLSL 1.50 test, shader_runner wants to > create a 3.2 core profile for a 1.50 test, but that was not > working. Also, the compiler would assert duri

[Mesa-dev] [PATCH 0/4] Fix issue with overriding GL to 3.2 and GLSL to 1.50

2013-02-22 Thread Jordan Justen
Using MESA_GL_VERSION_OVERRIDE=3.2 and MESA_GLSL_VERSION_OVERRIDE=150 currently fails with piglit's shader_runner. For a GLSL 1.50 test, shader_runner wants to create a 3.2 core profile for a 1.50 test, but that was not working. Also, the compiler would assert during initialization if the version o