Am 09.07.2018 um 09:54 schrieb Erik Faye-Lund:
> On 06. juli 2018 18:43, Roland Scheidegger wrote:
>> Am 06.07.2018 um 12:03 schrieb Erik Faye-Lund:
>>> OpenGL 4.4 and OpenGL ES 3.1 both require the maximum
>>> vertex attrib stride to be at least 2048. If this isn't
>>> the case, we shouldn't expos
Am 09.07.2018 um 11:51 schrieb Gert Wollny:
> Am Montag, den 09.07.2018, 09:54 +0200 schrieb Erik Faye-Lund:
>> On 06. juli 2018 18:43, Roland Scheidegger wrote:
>>>
>>> Personally I think it's _much_ better to lie about the supported GL
>>> version rather than the maximum vertex attrib stride (I d
Am Montag, den 09.07.2018, 09:54 +0200 schrieb Erik Faye-Lund:
> On 06. juli 2018 18:43, Roland Scheidegger wrote:
> >
> > Personally I think it's _much_ better to lie about the supported GL
> > version rather than the maximum vertex attrib stride (I don't know
> > if dEQP would actually have a te
On 06. juli 2018 18:43, Roland Scheidegger wrote:
Am 06.07.2018 um 12:03 schrieb Erik Faye-Lund:
OpenGL 4.4 and OpenGL ES 3.1 both require the maximum
vertex attrib stride to be at least 2048. If this isn't
the case, we shouldn't expose these API versions.
Unfortunately, the r600 driver only su
On 07/06/2018 09:43 AM, Roland Scheidegger wrote:
> Am 06.07.2018 um 12:03 schrieb Erik Faye-Lund:
>> OpenGL 4.4 and OpenGL ES 3.1 both require the maximum
>> vertex attrib stride to be at least 2048. If this isn't
>> the case, we shouldn't expose these API versions.
>>
>> Unfortunately, the r600 d
Assuming the concerns about patch 1 are resolved, patches 2 and 3 are
Reviewed-by: Ian Romanick
On 07/06/2018 03:03 AM, Erik Faye-Lund wrote:
> OpenGL 4.4 and OpenGL ES 3.1 both require the maximum
> vertex attrib stride to be at least 2048. If this isn't
> the case, we shouldn't expose these AP
Am 06.07.2018 um 12:03 schrieb Erik Faye-Lund:
> OpenGL 4.4 and OpenGL ES 3.1 both require the maximum
> vertex attrib stride to be at least 2048. If this isn't
> the case, we shouldn't expose these API versions.
>
> Unfortunately, the r600 driver only supports 2047. To
> avoid regressions in the
OpenGL 4.4 and OpenGL ES 3.1 both require the maximum
vertex attrib stride to be at least 2048. If this isn't
the case, we shouldn't expose these API versions.
Unfortunately, the r600 driver only supports 2047. To
avoid regressions in the supported GL version, the
first patch modifies the returned