On 01/08/2013 02:26 PM, Paul Berry wrote:
> In the process of reviewing Chris Forbes' patches to implement
> ARB_texture_multisample, we discovered considerable confusion in the
> code that refers to surface dimensions: some functions expected
> logical surface dimensions (in units of pixels, as us
For the series:
Reviewed-by: Chris Forbes
On Wed, Jan 9, 2013 at 11:26 AM, Paul Berry wrote:
> In the process of reviewing Chris Forbes' patches to implement
> ARB_texture_multisample, we discovered considerable confusion in the
> code that refers to surface dimensions: some functions expected
In the process of reviewing Chris Forbes' patches to implement
ARB_texture_multisample, we discovered considerable confusion in the
code that refers to surface dimensions: some functions expected
logical surface dimensions (in units of pixels, as used by GL API
functions such as glTexImage3D()), an