On 14/09/14 15:29, Mathias Fröhlich wrote:
Hi, Jose,
On Sunday, August 31, 2014 10:06:22 mathias.froehl...@gmx.net wrote:
This makes llvmpipe thread safe as mandated by the OpenGL standard.
The changes replace the use of two global data structures with
non global ones.
The changes pass piglit
Hi, Jose,
On Sunday, August 31, 2014 10:06:22 mathias.froehl...@gmx.net wrote:
> This makes llvmpipe thread safe as mandated by the OpenGL standard.
> The changes replace the use of two global data structures with
> non global ones.
> The changes pass piglit as of today without regressions.
> The
From: Mathias Fröhlich
Hi Jose,
This makes llvmpipe thread safe as mandated by the OpenGL standard.
The changes replace the use of two global data structures with
non global ones.
The changes pass piglit as of today without regressions.
The patchset now sticks to your initial suggestion and the
Hi Jose,
Thanks for reviewing!
On Thursday, July 17, 2014 16:01:50 Jose Fonseca wrote:
> For patch 1 I'd prefer that instead of keeping a global list of
> contexts, these are passed by the caller as argument to gallivm_create()
> . It will be a more invasive change, but it will be cleaner. A
Hi Mathias,
Thanks for doing this.
Patch 2 looks great.
For patch 1 I'd prefer that instead of keeping a global list of
contexts, these are passed by the caller as argument to gallivm_create()
. It will be a more invasive change, but it will be cleaner. And in
particular it will garantee t
Hi Jose,
This makes llvmpipe thread safe as mandated by the OpenGL standard.
The changes replace the use of two global data structures with
non global ones.
The changes pass piglit as of today without regressions.
The patchset deviates form your last suggestion. But lacking sufficient time
I just