On 14/09/14 15:29, Mathias Fröhlich wrote:
Hi, Jose,
On Sunday, August 31, 2014 10:06:22 mathias.froehl...@gmx.net wrote:
This makes llvmpipe thread safe as mandated by the OpenGL standard.
The changes replace the use of two global data structures with
non global ones.
The changes pass piglit
Hi, Jose,
On Sunday, August 31, 2014 10:06:22 mathias.froehl...@gmx.net wrote:
> This makes llvmpipe thread safe as mandated by the OpenGL standard.
> The changes replace the use of two global data structures with
> non global ones.
> The changes pass piglit as of today without regressions.
> The
From: Mathias Fröhlich
Hi Jose,
This makes llvmpipe thread safe as mandated by the OpenGL standard.
The changes replace the use of two global data structures with
non global ones.
The changes pass piglit as of today without regressions.
The patchset now sticks to your initial suggestion and the