Re: [Mesa-dev] [PATCH] virgl: add ARB_tessellation_shader support. (v2)

2018-06-13 Thread Elie Tournier
On Wed, Jun 13, 2018 at 11:03:55AM +1000, Dave Airlie wrote: > From: Dave Airlie > > This should add all the pieces to enable tess shaders on virgl. > > v2: fixup transform to handle tess and strip out precise. > set default for max patch varyings to work around issue when > tess gets enabled fr

[Mesa-dev] [PATCH] virgl: add ARB_tessellation_shader support. (v2)

2018-06-12 Thread Dave Airlie
From: Dave Airlie This should add all the pieces to enable tess shaders on virgl. v2: fixup transform to handle tess and strip out precise. set default for max patch varyings to work around issue when tess gets enabled from v1 caps but v2 caps aren't in place. (Elie) --- src/gallium/auxiliary/t

Re: [Mesa-dev] [PATCH] virgl: add ARB_tessellation_shader support.

2018-06-12 Thread Dave Airlie
On 12 June 2018 at 23:25, Elie Tournier wrote: > On Fri, Jun 08, 2018 at 03:15:36PM +1000, Dave Airlie wrote: >> From: Dave Airlie >> >> This should add all the pieces to enable tess shaders on virgl. > > Hi > > I think that we also need to add the following code: > > --- a/src/gallium/drivers/vi

Re: [Mesa-dev] [PATCH] virgl: add ARB_tessellation_shader support.

2018-06-12 Thread Elie Tournier
On Fri, Jun 08, 2018 at 03:15:36PM +1000, Dave Airlie wrote: > From: Dave Airlie > > This should add all the pieces to enable tess shaders on virgl. Hi I think that we also need to add the following code: --- a/src/gallium/drivers/virgl/virgl_winsys.h +++ b/src/gallium/drivers/virgl/virgl_wins

[Mesa-dev] [PATCH] virgl: add ARB_tessellation_shader support.

2018-06-07 Thread Dave Airlie
From: Dave Airlie This should add all the pieces to enable tess shaders on virgl. This + fp64 enabled should give GL4.1 --- docs/features.txt | 2 +- src/gallium/drivers/virgl/virgl_context.c | 82 -- src/gallium/drivers/virgl/virgl_encode.