Looks good. Thanks.
Reviewed-by: Charmaine Lee
From: Brian Paul
Sent: Tuesday, August 22, 2017 1:21:56 PM
To: mesa-dev@lists.freedesktop.org
Cc: Charmaine Lee; Neha Bhende
Subject: [PATCH] vbo: fix glVertexAttrib(index=0)
Depending on which extension o
Reviewed-by: Marek Olšák
Marek
On Tue, Aug 22, 2017 at 10:21 PM, Brian Paul wrote:
> Depending on which extension or GL spec you read the behavior of
> glVertexAttrib(index=0) either sets the current value for generic
> attribute 0, or it emits a vertex just like glVertex(). I believe
> it sho
Depending on which extension or GL spec you read the behavior of
glVertexAttrib(index=0) either sets the current value for generic
attribute 0, or it emits a vertex just like glVertex(). I believe
it should do either, depending on context (see below).
The piglit gl-2.0-vertex-const-attr test decl