On Tue, Mar 17, 2015 at 12:32 AM, Ian Romanick wrote:
> On 03/15/2015 12:05 PM, Erik Faye-Lund wrote:
>> _mesa_strtod and _mesa_strtof are only used from the GLSL compiler,
>
> It's also used in the ARB_vertex_program / ARB_fragment_program
> assembler in src/prog.
Oh, right. Thanks for pointing
On 03/15/2015 12:05 PM, Erik Faye-Lund wrote:
> _mesa_strtod and _mesa_strtof are only used from the GLSL compiler,
It's also used in the ARB_vertex_program / ARB_fragment_program
assembler in src/prog.
> so the locale doesn't need to be initialized before the first context
> gets initialized. So
On Mon, Mar 16, 2015 at 10:13 PM, Emil Velikov wrote:
> On 15/03/15 19:05, Erik Faye-Lund wrote:
>> _mesa_strtod and _mesa_strtof are only used from the GLSL compiler,
>> so the locale doesn't need to be initialized before the first context
>> gets initialized. So let's use explicit initialization
On 15/03/15 19:05, Erik Faye-Lund wrote:
> _mesa_strtod and _mesa_strtof are only used from the GLSL compiler,
> so the locale doesn't need to be initialized before the first context
> gets initialized. So let's use explicit initialization from the
> one-time init code instead of depending on a C++
On Sun, Mar 15, 2015 at 12:05 PM, Erik Faye-Lund wrote:
> _mesa_strtod and _mesa_strtof are only used from the GLSL compiler,
> so the locale doesn't need to be initialized before the first context
> gets initialized. So let's use explicit initialization from the
> one-time init code instead of de
_mesa_strtod and _mesa_strtof are only used from the GLSL compiler,
so the locale doesn't need to be initialized before the first context
gets initialized. So let's use explicit initialization from the
one-time init code instead of depending on a C++ compiler to initialize
at image-load time.
Sign