Reviewed-by: Marek Olšák
Marek
On Fri, Apr 27, 2018 at 8:32 AM, Leo Liu wrote:
> The blit here involves scaling since it's copying from I8 format to R8G8
> format.
> Half of source will be filtered out with PIPE_TEX_FILTER_NEAREST
> instruction, it
> looks that GPU always uses the second half
The blit here involves scaling since it's copying from I8 format to R8G8 format.
Half of source will be filtered out with PIPE_TEX_FILTER_NEAREST instruction, it
looks that GPU always uses the second half as source. Currently we use "1" as
the start point of x for R, then causing 1 source pixel of