I'm on the fence about this one too. I don't think it's used by many
applications.
-Brian
On 03/11/2011 08:44 AM, Roland Scheidegger wrote:
I believe the reason it wasn't implemented in gallium was that it's an
extension which isn't widely used (some of the IHVs don't support it).
So if the h
I believe the reason it wasn't implemented in gallium was that it's an
extension which isn't widely used (some of the IHVs don't support it).
So if the hw needs to implement it in the shader anyway, it's probably
not worth it because any app wanting to use it will just be able to use
a shader itsel
It's not nice to see this implemented for r300 and not enable it.
I guess this is something the other drivers needn't care about.
---
src/gallium/include/pipe/p_defines.h |1 +
src/gallium/include/pipe/p_state.h |1 +
src/mesa/state_tracker/st_atom_sampler.c |1 +
src/mesa/st