On Thu, Jul 19, 2012 at 10:57:38AM -0600, Brian Paul wrote:
>
> static const float ...
Indeed.
> Reviewed-by: Brian Paul
Thanks. Could you commit it please?
Best,
OG.
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On 07/19/2012 10:55 AM, Olivier Galibert wrote:
The cube sampler generates two-dimensional texture coordinates and
hence passes NULL for the array for the third one. The actual 2D
sampler, lower in the pipe, knew not to used that array since it
didn't need it. But the samplers have become singl
The cube sampler generates two-dimensional texture coordinates and
hence passes NULL for the array for the third one. The actual 2D
sampler, lower in the pipe, knew not to used that array since it
didn't need it. But the samplers have become single-texel and the
coordinate array dereference has b