On Tue, Jan 25, 2011 at 10:08 PM, José Fonseca wrote:
> Sorry for the delay. I thought I had replied but didn't.
> On Fri, 2011-01-21 at 01:04 -0800, Chia-I Wu wrote:
>> On Fri, Jan 21, 2011 at 12:18 AM, José Fonseca wrote:
>> > Hi Olv,
>> >
>> > Looks good to me FWIW.
>> Thanks.
>> > I think we
Sorry for the delay. I thought I had replied but didn't.
On Fri, 2011-01-21 at 01:04 -0800, Chia-I Wu wrote:
> On Fri, Jan 21, 2011 at 12:18 AM, José Fonseca wrote:
> > Hi Olv,
> >
> > Looks good to me FWIW.
> Thanks.
> > I think we should avoid having opengl32.dll or the ICD loading
> > glapi.dl
On Fri, Jan 21, 2011 at 5:04 PM, Chia-I Wu wrote:
> On Fri, Jan 21, 2011 at 12:18 AM, José Fonseca wrote:
>> Hi Olv,
>>
>> Looks good to me FWIW.
> Thanks.
>> I think we should avoid having opengl32.dll or the ICD loading
>> glapi.dll, but that's not a reason to s given you've made it optional.
>
On Fri, Jan 21, 2011 at 12:18 AM, José Fonseca wrote:
> Hi Olv,
>
> Looks good to me FWIW.
Thanks.
> I think we should avoid having opengl32.dll or the ICD loading
> glapi.dll, but that's not a reason to s given you've made it optional.
How to make scons build an ICD? I have to make opengl32.dll
Hi Olv,
Looks good to me FWIW.
I think we should avoid having opengl32.dll or the ICD loading
glapi.dll, but that's not a reason to s given you've made it optional.
Implementing EGL on Windows without implementing GL doesn't make much
sense, so we could have GLES libraries dynamically loading
From: Chia-I Wu
GLES can be enabled by running scons with
$ scons gles=yes
When gles=yes is given, the build is changed in three ways. First,
libmesa.a will be built with FEATURE_ES1 and FEATURE_ES2. This makes
DRI drivers and libEGL support and advertise GLES support. Second, GLES
librari