Re: [Mesa-dev] [PATCH] radv: use proper maximum slice for layered view

2017-01-27 Thread Bas Nieuwenhuizen
Reviewed-by: Bas Nieuwenhuizen On Thu, Jan 26, 2017, at 19:47, Dave Airlie wrote: > From: Dave Airlie > > this fixes deferred shadows with geom shaders enabled. > > but I think this fix is fine by itself. > > Signed-off-by: Dave Airlie > --- > src/amd/vulkan/radv_device.c | 6 -- > 1 fi

[Mesa-dev] [PATCH] radv: use proper maximum slice for layered view

2017-01-26 Thread Dave Airlie
From: Dave Airlie this fixes deferred shadows with geom shaders enabled. but I think this fix is fine by itself. Signed-off-by: Dave Airlie --- src/amd/vulkan/radv_device.c | 6 -- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/src/amd/vulkan/radv_device.c b/src/amd/vulkan/