Reviewed-by: Bas Nieuwenhuizen
On Tue, Nov 8, 2016 at 7:24 AM, Dave Airlie wrote:
> From: Dave Airlie
>
> I was getting a random GPU hang in the renderpass simple tests,
> it turns out sometimes radv emitted the wrong thing "last".
>
> This fixes the logic to emit Z/stencil last if they occur,
From: Dave Airlie
I was getting a random GPU hang in the renderpass simple tests,
it turns out sometimes radv emitted the wrong thing "last".
This fixes the logic to emit Z/stencil last if they occur,
and not mark a color output as last. Also this relies on the
Z/STENCIL being the first two frag