Reviewed-by: Bas Nieuwenhuizen
On Sun, Feb 12, 2017, at 20:11, Dave Airlie wrote:
> From: Dave Airlie
>
> If a buffer is just full of flushes we flush things on command
> buffer submission, so don't bother submitting these.
>
> This will reduce some CPU overhead on dota2, which submits a fair
From: Dave Airlie
If a buffer is just full of flushes we flush things on command
buffer submission, so don't bother submitting these.
This will reduce some CPU overhead on dota2, which submits a fair
few command streams that don't end up drawing anything.
v2: reorganise loop to count first then
On Fri, Feb 10, 2017, at 05:25, Dave Airlie wrote:
> From: Dave Airlie
>
> If a buffer is just full of flushes we flush things on command
> buffer submission, so don't bother submitting these.
>
> This will reduce some CPU overhead on dota2, which submits a fair
> few command streams that don'
On 10 February 2017 at 15:29, Jason Ekstrand wrote:
> On Feb 9, 2017 8:25 PM, "Dave Airlie" wrote:
>
> From: Dave Airlie
>
> If a buffer is just full of flushes we flush things on command
> buffer submission, so don't bother submitting these.
>
> This will reduce some CPU overhead on dota2, whic
On Feb 9, 2017 8:25 PM, "Dave Airlie" wrote:
From: Dave Airlie
If a buffer is just full of flushes we flush things on command
buffer submission, so don't bother submitting these.
This will reduce some CPU overhead on dota2, which submits a fair
few command streams that don't end up drawing any
From: Dave Airlie
If a buffer is just full of flushes we flush things on command
buffer submission, so don't bother submitting these.
This will reduce some CPU overhead on dota2, which submits a fair
few command streams that don't end up drawing anything.
Signed-off-by: Dave Airlie
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src/am