Re: [Mesa-dev] [PATCH] radv: allocate thin textures as linear.

2017-04-13 Thread Bas Nieuwenhuizen
Reviewed-by: Bas Nieuwenhuizen On Thu, Apr 13, 2017 at 6:14 AM, Dave Airlie wrote: > From: Dave Airlie > > This is ported from radeonsi, and avoids the bug in the > addrlib code. This should probably be something addrlib > does for us, but for now this fixes the regression without > changing ad

[Mesa-dev] [PATCH] radv: allocate thin textures as linear.

2017-04-12 Thread Dave Airlie
From: Dave Airlie This is ported from radeonsi, and avoids the bug in the addrlib code. This should probably be something addrlib does for us, but for now this fixes the regression without changing addrlib and aligns us with radeonsi. Signed-off-by: Dave Airlie --- src/amd/vulkan/radv_image.c