Re: [Mesa-dev] [PATCH] radv: Add NIR loop unrolling.

2017-04-29 Thread Timothy Arceri
On 29/04/17 07:11, Bas Nieuwenhuizen wrote: Not much effect on dota2/talos, but positive on deferred. Yeah I had a similar patch but didn't send it because I didn't see any difference. Feral tend to have loop heavy shader maybe mad max will show something? Anyway. Reviewed-by: Timothy Arcer

[Mesa-dev] [PATCH] radv: Add NIR loop unrolling.

2017-04-28 Thread Bas Nieuwenhuizen
Not much effect on dota2/talos, but positive on deferred. Signed-off-by: Bas Nieuwenhuizen --- src/amd/vulkan/radv_pipeline.c | 10 ++ 1 file changed, 10 insertions(+) diff --git a/src/amd/vulkan/radv_pipeline.c b/src/amd/vulkan/radv_pipeline.c index d6989137a55..7340675915f 100644 ---