Yes, si_create_shader_selector contains this:
sel->culldist_mask = sel->info.culldist_writemask <<
sel->info.num_written_clipdistance;
Reviewed-by: Marek Olšák
Marek
On Tue, Oct 31, 2017 at 4:26 AM, Timothy Arceri wrote:
> In RADV we need to offset the writemask because
>
In RADV we need to offset the writemask because
nir_lower_clip_cull_distance_arrays() combines the arrays. However
we can't use this with radeonsi currently so don't offset the
writemask.
Fixes the following piglit tests:
arb_cull_distance/clip-cull-3.shader_test
arb_cull_distance/clip-cull-4.sha