Re: [Mesa-dev] [PATCH] r300g: RV560 has 8 vertex shaders

2010-04-21 Thread Alex Deucher
On Thu, Apr 22, 2010 at 1:48 AM, Alex Deucher wrote: > On Wed, Apr 21, 2010 at 5:39 PM, Tormod Volden wrote: >> From: Tormod Volden >> >> http://ati.amd.com/products/RadeonX1650/x1650xt_specs.html >> http://en.wikipedia.org/wiki/Comparison_of_ATI_Graphics_Processing_Units >> >> Signed-off-by: To

Re: [Mesa-dev] [PATCH] r300g: RV560 has 8 vertex shaders

2010-04-21 Thread Alex Deucher
On Wed, Apr 21, 2010 at 5:39 PM, Tormod Volden wrote: > From: Tormod Volden > > http://ati.amd.com/products/RadeonX1650/x1650xt_specs.html > http://en.wikipedia.org/wiki/Comparison_of_ATI_Graphics_Processing_Units > > Signed-off-by: Tormod Volden > --- > > I do not have the hardware to confirm t

[Mesa-dev] [PATCH] r300g: RV560 has 8 vertex shaders

2010-04-21 Thread Tormod Volden
From: Tormod Volden http://ati.amd.com/products/RadeonX1650/x1650xt_specs.html http://en.wikipedia.org/wiki/Comparison_of_ATI_Graphics_Processing_Units Signed-off-by: Tormod Volden --- I do not have the hardware to confirm this though. src/gallium/drivers/r300/r300_chipset.c |2 +- 1 fil