Reviewed-by: Karol Herbst
On Mon, Jan 21, 2019 at 4:27 AM Ilia Mirkin wrote:
>
> We may have to flush the cache if there are any textures presently bound
> that refer to the outgoing framebuffer. This is only checked at
> validation time.
>
> Fixes a number of dEQP-GLES3.functional.fbo.color.rep
We may have to flush the cache if there are any textures presently bound
that refer to the outgoing framebuffer. This is only checked at
validation time.
Fixes a number of dEQP-GLES3.functional.fbo.color.repeated_clear.sample.*
tests, which would bind a texture, then clear it while the binding was