On Sat, Oct 10, 2015 at 3:41 PM, Samuel Pitoiset
wrote:
> Does this fix those texelFetch piglit tests ? Or is it the second patch ?
This patch "fixes" the initial texelFetch piglit failures. However it
creates some fresh texelFetch piglit failures -- that test is
interesting because it does a lot
Does this fix those texelFetch piglit tests ? Or is it the second patch ?
Anyway, this patch is :
Reviewed-by: Samuel Pitoiset
On 10/10/2015 08:12 AM, Ilia Mirkin wrote:
Right now we emit on every kick, but this is only necessary if something
will ever be able to observe that the fence comple
Right now we emit on every kick, but this is only necessary if something
will ever be able to observe that the fence completed. If there are no
refs, leave the fence alone and emit it another day.
This also happens to work around an issue for the kick handler -- a kick
can be a result of e.g. nouv