Re: [Mesa-dev] [PATCH] meta: Allocate texture before initializing texture coordinates

2013-02-22 Thread Anuj Phogat
On Fri, Feb 22, 2013 at 12:28 PM, Patrick Baggett wrote: > > > On Fri, Feb 22, 2013 at 2:23 PM, Ian Romanick wrote: >> >> On 02/15/2013 11:20 AM, Anuj Phogat wrote: >>> >>> tex->Sright and tex->Ttop are initialized during texture allocation. >>> This fixes depth buffer blitting failures in khrono

Re: [Mesa-dev] [PATCH] meta: Allocate texture before initializing texture coordinates

2013-02-22 Thread Patrick Baggett
On Fri, Feb 22, 2013 at 2:23 PM, Ian Romanick wrote: > On 02/15/2013 11:20 AM, Anuj Phogat wrote: > >> tex->Sright and tex->Ttop are initialized during texture allocation. >> This fixes depth buffer blitting failures in khronos conformance tests >> when run on desktop GL 3.0. >> >> Note: This is

Re: [Mesa-dev] [PATCH] meta: Allocate texture before initializing texture coordinates

2013-02-22 Thread Ian Romanick
On 02/15/2013 11:20 AM, Anuj Phogat wrote: tex->Sright and tex->Ttop are initialized during texture allocation. This fixes depth buffer blitting failures in khronos conformance tests when run on desktop GL 3.0. Note: This is a candidate for stable branches. Signed-off-by: Anuj Phogat Reviewe

Re: [Mesa-dev] [PATCH] meta: Allocate texture before initializing texture coordinates

2013-02-22 Thread Chad Versace
On 02/19/2013 04:15 PM, Anuj Phogat wrote: > On Fri, Feb 15, 2013 at 11:20 AM, Anuj Phogat wrote: >> tex->Sright and tex->Ttop are initialized during texture allocation. >> This fixes depth buffer blitting failures in khronos conformance tests >> when run on desktop GL 3.0. >> >> Note: This is a c

Re: [Mesa-dev] [PATCH] meta: Allocate texture before initializing texture coordinates

2013-02-19 Thread Anuj Phogat
On Fri, Feb 15, 2013 at 11:20 AM, Anuj Phogat wrote: > tex->Sright and tex->Ttop are initialized during texture allocation. > This fixes depth buffer blitting failures in khronos conformance tests > when run on desktop GL 3.0. > > Note: This is a candidate for stable branches. > > Signed-off-by: A

[Mesa-dev] [PATCH] meta: Allocate texture before initializing texture coordinates

2013-02-15 Thread Anuj Phogat
tex->Sright and tex->Ttop are initialized during texture allocation. This fixes depth buffer blitting failures in khronos conformance tests when run on desktop GL 3.0. Note: This is a candidate for stable branches. Signed-off-by: Anuj Phogat --- src/mesa/drivers/common/meta.c | 17 ---