Re: [Mesa-dev] [PATCH] mesa: remove len argument from _mesa_shader_debug()

2015-11-27 Thread Timothy Arceri
On Fri, 2015-11-27 at 13:16 +, Emil Velikov wrote: > There was only a single user which was using strlen(buf). > As this function is not user facing (i.e. we don't need to feed back > original length via a callback), we can simplify things. > Thanks for fixing this up. Reviewed-by: Timothy A

[Mesa-dev] [PATCH] mesa: remove len argument from _mesa_shader_debug()

2015-11-27 Thread Emil Velikov
There was only a single user which was using strlen(buf). As this function is not user facing (i.e. we don't need to feed back original length via a callback), we can simplify things. Cc: Timothy Arceri Suggested-by: Timothy Arceri Signed-off-by: Emil Velikov --- src/glsl/glsl_parser_extras.cp