On Thursday, February 26, 2015 12:09:57 PM Jose Fonseca wrote:
> MSVC 2008 (shipped with Windows SDK 7.0.7600) is the oldest we
> need to support. At least on llvmpipe, gallium/auxiliary, and util
> modules. For the remaining modules (particular all OpenGL specific
> code) can be built with MSVC
On 26/02/15 15:27, Emil Velikov wrote:
On 26/02/15 12:09, Jose Fonseca wrote:
MSVC 2008 (shipped with Windows SDK 7.0.7600) is the oldest we
need to support. At least on llvmpipe, gallium/auxiliary, and util
modules. For the remaining modules (particular all OpenGL specific
code) can be built
On 26/02/15 12:09, Jose Fonseca wrote:
> MSVC 2008 (shipped with Windows SDK 7.0.7600) is the oldest we
> need to support. At least on llvmpipe, gallium/auxiliary, and util
> modules. For the remaining modules (particular all OpenGL specific
> code) can be built with MSVC 2013.
Does that mean tha
LGTM. Reviewed-by: Brian Paul
On 02/26/2015 05:09 AM, Jose Fonseca wrote:
MSVC 2008 (shipped with Windows SDK 7.0.7600) is the oldest we
need to support. At least on llvmpipe, gallium/auxiliary, and util
modules. For the remaining modules (particular all OpenGL specific
code) can be built wi
MSVC 2008 (shipped with Windows SDK 7.0.7600) is the oldest we
need to support. At least on llvmpipe, gallium/auxiliary, and util
modules. For the remaining modules (particular all OpenGL specific
code) can be built with MSVC 2013.
---
include/c99_compat.h| 11 +++---
include/c99