On 09/17/2015 02:10 PM, Iago Toral wrote:
Hi Tapani, Kevin,
awesome work! I was curious about how to fix this, at least when I was
looking at the specs for this stuff it was not obvious that the Math
involved for this was so different, I only recall seeing the reference
that texure coordinates
Hi Tapani, Kevin,
awesome work! I was curious about how to fix this, at least when I was
looking at the specs for this stuff it was not obvious that the Math
involved for this was so different, I only recall seeing the reference
that texure coordinates had to be normalized to a [-1, 1] space after
Fixes regression caused by commit
2b1cdb0eddb73f62e4848d4b64840067f1f70865 in:
ES3-CTS.gtf.GL3Tests.shadow.shadow_execution_frag
No regressions observed in deqp, CTS or Piglit.
Signed-off-by: Tapani Pälli
Signed-off-by: Kevin Rogovin
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=911