On Tue, Mar 29, 2016 at 5:00 PM, Matt Turner wrote:
> On Tue, Mar 29, 2016 at 1:32 AM, Kenneth Graunke
> wrote:
>> I'm not sure why this is necessary, but it fixes 10 dEQP-GLES3 subtests
>> from dEQP-GLES3.functional.shaders.derivate.dfdy.texture.float_nicest.*.
>
> Okay, so we have to suspect t
On Tue, Mar 29, 2016 at 1:32 AM, Kenneth Graunke wrote:
> I'm not sure why this is necessary, but it fixes 10 dEQP-GLES3 subtests
> from dEQP-GLES3.functional.shaders.derivate.dfdy.texture.float_nicest.*.
Okay, so we have to suspect that this is working around some related
problem and it isn't th
I'm not sure why this is necessary, but it fixes 10 dEQP-GLES3 subtests
from dEQP-GLES3.functional.shaders.derivate.dfdy.texture.float_nicest.*.
Signed-off-by: Kenneth Graunke
---
src/mesa/drivers/dri/i965/brw_fs_generator.cpp | 3 ++-
1 file changed, 2 insertions(+), 1 deletion(-)
diff --git a