On 10/20/2012 10:02 PM, Kenneth Graunke wrote:
On 10/19/2012 02:11 PM, Ian Romanick wrote:
From: Ian Romanick
This was introduced by commit 24db6d6 (cherry-picked from a683012). The
original patch fixed potential GPU hangs on SNB, and it caused some
rendering regressions there. The benefits
On 10/19/2012 02:11 PM, Ian Romanick wrote:
From: Ian Romanick
This was introduced by commit 24db6d6 (cherry-picked from a683012). The
original patch fixed potential GPU hangs on SNB, and it caused some
rendering regressions there. The benefits outweigh the costs.
However, the work-around is
From: Ian Romanick
This was introduced by commit 24db6d6 (cherry-picked from a683012). The
original patch fixed potential GPU hangs on SNB, and it caused some
rendering regressions there. The benefits outweigh the costs.
However, the work-around is not necessary for pre-SNB chipsets.
Applying