On 18 October 2011 12:24, Kenneth Graunke wrote:
> According to the documentation, Ivybridge's math instruction works in
> SIMD16 mode for the fragment shader, and no longer forbids align16 mode
> for the vertex shader.
>
> The documentation claims that SIMD16 mode isn't supported for INT DIV,
>
According to the documentation, Ivybridge's math instruction works in
SIMD16 mode for the fragment shader, and no longer forbids align16 mode
for the vertex shader.
The documentation claims that SIMD16 mode isn't supported for INT DIV,
but empirical evidence shows that it works fine. Presumably t
According to the documentation, Ivybridge's math instruction works in
SIMD16 mode for the fragment shader, and no longer forbids align16 mode
for the vertex shader.
The documentation claims that SIMD16 mode isn't supported for INT DIV,
but empirical evidence shows that it works fine. Presumably t