On 30 October 2013 17:45, Eric Anholt wrote:
> Prior to the GLSL CSE pass, all of our testing happened to have a freshly
> computed temporary in op[1], from the multiply by 16 to get a byte offset.
> As of CSE you'll get var_refs of a reused value when you've got multiple
> loads from the same of
Prior to the GLSL CSE pass, all of our testing happened to have a freshly
computed temporary in op[1], from the multiply by 16 to get a byte offset.
As of CSE you'll get var_refs of a reused value when you've got multiple
loads from the same offset.
Make a proper temporary for computing our tempor