Jordan Justen writes:
> On 2015-02-19 21:40:37, Ben Widawsky wrote:
>> On Thu, Feb 19, 2015 at 03:42:05PM -0800, Jordan Justen wrote:
>> > For fragment programs, we pull this mask from the payload header. The same
>> > mask doesn't exist for compute shaders, so we set all bits to enabled.
>> >
>
On Thu, Feb 19, 2015 at 11:25:56PM -0800, Jordan Justen wrote:
> On 2015-02-19 21:40:37, Ben Widawsky wrote:
> > On Thu, Feb 19, 2015 at 03:42:05PM -0800, Jordan Justen wrote:
> > > For fragment programs, we pull this mask from the payload header. The same
> > > mask doesn't exist for compute shade
On 2015-02-19 21:40:37, Ben Widawsky wrote:
> On Thu, Feb 19, 2015 at 03:42:05PM -0800, Jordan Justen wrote:
> > For fragment programs, we pull this mask from the payload header. The same
> > mask doesn't exist for compute shaders, so we set all bits to enabled.
> >
> > Note: this mask is ANDed wi
On Thu, Feb 19, 2015 at 3:42 PM, Jordan Justen
wrote:
> For fragment programs, we pull this mask from the payload header. The same
> mask doesn't exist for compute shaders, so we set all bits to enabled.
>
> Note: this mask is ANDed with the execution mask, so some channels may not end
> up issuin
On Thu, Feb 19, 2015 at 03:42:05PM -0800, Jordan Justen wrote:
> For fragment programs, we pull this mask from the payload header. The same
> mask doesn't exist for compute shaders, so we set all bits to enabled.
>
> Note: this mask is ANDed with the execution mask, so some channels may not end
>
For fragment programs, we pull this mask from the payload header. The same
mask doesn't exist for compute shaders, so we set all bits to enabled.
Note: this mask is ANDed with the execution mask, so some channels may not end
up issuing the atomic operation.
Signed-off-by: Jordan Justen
Cc: Ben W