On Wed, 2015-08-12 at 13:47 +0300, Francisco Jerez wrote:
> Timothy Arceri writes:
>
> > On Mon, 2015-07-27 at 16:01 +0300, Francisco Jerez wrote:
> > > This fixes the spec@arb_shader_image_load_store@invalid index bounds
> > > piglit tests on IVB, which were causing a GPU hang and then a crash
>
Timothy Arceri writes:
> On Mon, 2015-07-27 at 16:01 +0300, Francisco Jerez wrote:
>> This fixes the spec@arb_shader_image_load_store@invalid index bounds
>> piglit tests on IVB, which were causing a GPU hang and then a crash
>> due to the invalid binding table index result of the array index
>>
On Mon, 2015-07-27 at 16:01 +0300, Francisco Jerez wrote:
> This fixes the spec@arb_shader_image_load_store@invalid index bounds
> piglit tests on IVB, which were causing a GPU hang and then a crash
> due to the invalid binding table index result of the array index
> calculation. Other generations
Reviewed-by: Jordan Justen
On 2015-07-27 06:01:31, Francisco Jerez wrote:
> This fixes the spec@arb_shader_image_load_store@invalid index bounds
> piglit tests on IVB, which were causing a GPU hang and then a crash
> due to the invalid binding table index result of the array index
> calculation.
This fixes the spec@arb_shader_image_load_store@invalid index bounds
piglit tests on IVB, which were causing a GPU hang and then a crash
due to the invalid binding table index result of the array index
calculation. Other generations seem to behave sensibly when an
invalid surface is provided so it