On Mon, Sep 21, 2015 at 12:40 PM, Matt Turner wrote:
> On Mon, Sep 21, 2015 at 11:24 AM, Jason Ekstrand wrote:
>> The only functional change here is that we now set EmitNoIndirectOutput and
>> EmitNoIndirectTemp for compute shaders. Compute shaders don't have outputs
>> per-se and we should have
On Mon, Sep 21, 2015 at 11:24 AM, Jason Ekstrand wrote:
> The only functional change here is that we now set EmitNoIndirectOutput and
> EmitNoIndirectTemp for compute shaders. Compute shaders don't have outputs
> per-se and we should have been setting EmitNoIndirectTemp all along.
> ---
No one h
Reviewed-by: Jordan Justen
On 2015-09-21 11:24:59, Jason Ekstrand wrote:
> The only functional change here is that we now set EmitNoIndirectOutput and
> EmitNoIndirectTemp for compute shaders. Compute shaders don't have outputs
> per-se and we should have been setting EmitNoIndirectTemp all alon
The only functional change here is that we now set EmitNoIndirectOutput and
EmitNoIndirectTemp for compute shaders. Compute shaders don't have outputs
per-se and we should have been setting EmitNoIndirectTemp all along.
---
src/mesa/drivers/dri/i965/brw_shader.cpp | 46 ++-