Re: [Mesa-dev] [PATCH] i965/cnl: Avoid fast-clearing sRGB render buffers

2017-12-04 Thread Nanley Chery
On Fri, Dec 01, 2017 at 04:42:22PM -0800, Jason Ekstrand wrote: > On Fri, Dec 1, 2017 at 2:44 PM, Nanley Chery wrote: > > > Gen10 doesn't automatically decode the clear color of sRGB buffers. To > > get correct rendering, avoid fast-clearing such buffers for now. > > > > The driver now passes the

Re: [Mesa-dev] [PATCH] i965/cnl: Avoid fast-clearing sRGB render buffers

2017-12-01 Thread Jason Ekstrand
On Fri, Dec 1, 2017 at 2:44 PM, Nanley Chery wrote: > Gen10 doesn't automatically decode the clear color of sRGB buffers. To > get correct rendering, avoid fast-clearing such buffers for now. > > The driver now passes the following piglit tests: > * spec@arb_framebuffer_srgb@msaa-fast-clear > * s

Re: [Mesa-dev] [PATCH] i965/cnl: Avoid fast-clearing sRGB render buffers

2017-12-01 Thread Nanley Chery
On Fri, Dec 01, 2017 at 02:44:42PM -0800, Nanley Chery wrote: > Gen10 doesn't automatically decode the clear color of sRGB buffers. To > get correct rendering, avoid fast-clearing such buffers for now. > > The driver now passes the following piglit tests: > * spec@arb_framebuffer_srgb@msaa-fast-cl

[Mesa-dev] [PATCH] i965/cnl: Avoid fast-clearing sRGB render buffers

2017-12-01 Thread Nanley Chery
Gen10 doesn't automatically decode the clear color of sRGB buffers. To get correct rendering, avoid fast-clearing such buffers for now. The driver now passes the following piglit tests: * spec@arb_framebuffer_srgb@msaa-fast-clear * spec@ext_texture_srgb@multisample-fast-clear gl_ext_texture_srgb