Does indeed fix 65236 -- will put the bugzilla reference in the commit.
-- Chris
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On 07/13/2013 11:37 PM, Chris Forbes wrote:
We always emit U,V,R coordinates for this message, but the sampler gets
very angry if pass garbage in the R coordinate for at least some
texture formats.
Fill the remaining coordinates with zero instead.
Fixes broken rendering on GM45 in Source games.
On 07/13/2013 11:37 PM, Chris Forbes wrote:
We always emit U,V,R coordinates for this message, but the sampler gets
very angry if pass garbage in the R coordinate for at least some
texture formats.
Fill the remaining coordinates with zero instead.
Fixes broken rendering on GM45 in Source games.
We always emit U,V,R coordinates for this message, but the sampler gets
very angry if pass garbage in the R coordinate for at least some
texture formats.
Fill the remaining coordinates with zero instead.
Fixes broken rendering on GM45 in Source games.
NOTE: This is a candidate for stable branche