Re: [Mesa-dev] [PATCH] glsl: use the fast hash table for ir_validate

2015-07-09 Thread Timothy Arceri
On Thu, 2015-07-09 at 17:50 -0700, Eric Anholt wrote: > Timothy Arceri writes: > > > --- > > > > Some of the AoA tests currently get stuck in an optimisation > > loop for a long time and this was taking a large amount of time. > > Its a symptom not a cause but I don't see any issue with using

Re: [Mesa-dev] [PATCH] glsl: use the fast hash table for ir_validate

2015-07-09 Thread Eric Anholt
Timothy Arceri writes: > --- > > Some of the AoA tests currently get stuck in an optimisation > loop for a long time and this was taking a large amount of time. > Its a symptom not a cause but I don't see any issue with using the faster > version. > > src/glsl/ir_validate.cpp | 17 --

[Mesa-dev] [PATCH] glsl: use the fast hash table for ir_validate

2015-07-09 Thread Timothy Arceri
--- Some of the AoA tests currently get stuck in an optimisation loop for a long time and this was taking a large amount of time. Its a symptom not a cause but I don't see any issue with using the faster version. src/glsl/ir_validate.cpp | 17 - 1 file changed, 8 insertions(+