Agreed, I didn't see that check_explicit_uniform_locations() was
only used in link_shaders(). I will submit a v2 with those changes.
On Thu, Apr 7, 2016 at 11:24 PM, Timothy Arceri <
timothy.arc...@collabora.com> wrote:
> On Thu, 2016-04-07 at 11:22 -0400, Lars Hamre wrote:
> > NOTES:
> > * Repos
On Thu, 2016-04-07 at 11:22 -0400, Lars Hamre wrote:
> NOTES:
> * Reposting due to no response last week
> * Someone with access will need to commit this patch after the review
> process
>
> check_explicit_uniform_locations() returns a -1 when the extension
> ARB_explicit_uniform_location is not
NOTES:
* Reposting due to no response last week
* Someone with access will need to commit this patch after the review
process
check_explicit_uniform_locations() returns a -1 when the extension
ARB_explicit_uniform_location is not found.
We were storing the result in num_explicit_uniform_locs as
check_explicit_uniform_locations() returns a -1 when the extension
ARB_explicit_uniform_location is not found.
We were storing the result in num_explicit_uniform_locs as an
unsigned int which caused it to be 4294967295 when a -1 was returned.
This in turn would cause the following error during li