Re: [Mesa-dev] [PATCH] glsl: add new program driver function to standalone compiler

2016-11-18 Thread Timothy Arceri
On Sat, 2016-11-19 at 11:14 +1100, Timothy Arceri wrote: > This fixes a regression with the standalone compiler caused by > 9d96d3803ab5dc I forgot to add this: Note that we change standalone_compiler_cleanup() to no longer explicitly free the linked shaders as the will be freed when we free the

[Mesa-dev] [PATCH] glsl: add new program driver function to standalone compiler

2016-11-18 Thread Timothy Arceri
This fixes a regression with the standalone compiler caused by 9d96d3803ab5dc Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=98774 --- src/compiler/glsl/standalone.cpp | 61 1 file changed, 43 insertions(+), 18 deletions(-) diff --git a/src/compil