Re: [Mesa-dev] [PATCH] glsl: Initialize gl_shader_program::EmptyUniformLocations.

2016-02-29 Thread Tapani Pälli
Reviewed-by: Tapani Palli On 02/29/2016 09:12 PM, Matt Turner wrote: Commit 65dfb30 added exec_list EmptyUniformLocations, but only initialized the list if ARB_explicit_uniform_location was enabled, leading to crashes if the extension was not available. Cc: "11.2" --- src/compiler/glsl/link

[Mesa-dev] [PATCH] glsl: Initialize gl_shader_program::EmptyUniformLocations.

2016-02-29 Thread Matt Turner
Commit 65dfb30 added exec_list EmptyUniformLocations, but only initialized the list if ARB_explicit_uniform_location was enabled, leading to crashes if the extension was not available. Cc: "11.2" --- src/compiler/glsl/linker.cpp | 1 - src/mesa/main/shaderobj.c| 2 ++ 2 files changed, 2 inse