On 18 October 2013 11:07, Ian Romanick wrote:
> On 10/17/2013 08:07 PM, Paul Berry wrote:
> > Previously, Mesa followed the linkage rules outlined in the GLSL
> > 1.20-1.40 specs, which (collectively) said that GLSL versions 1.10 and
> > 1.20 could be linked together, but no other versions could
Paul Berry writes:
> Previously, Mesa followed the linkage rules outlined in the GLSL
> 1.20-1.40 specs, which (collectively) said that GLSL versions 1.10 and
> 1.20 could be linked together, but no other versions could be linked.
>
> In GLSL 4.30, the linkage rules were relaxed so that any two d
On 10/17/2013 08:07 PM, Paul Berry wrote:
> Previously, Mesa followed the linkage rules outlined in the GLSL
> 1.20-1.40 specs, which (collectively) said that GLSL versions 1.10 and
> 1.20 could be linked together, but no other versions could be linked.
>
> In GLSL 4.30, the linkage rules were rel
On 10/17/2013 08:07 PM, Paul Berry wrote:
> Previously, Mesa followed the linkage rules outlined in the GLSL
> 1.20-1.40 specs, which (collectively) said that GLSL versions 1.10 and
> 1.20 could be linked together, but no other versions could be linked.
>
> In GLSL 4.30, the linkage rules were rel
Previously, Mesa followed the linkage rules outlined in the GLSL
1.20-1.40 specs, which (collectively) said that GLSL versions 1.10 and
1.20 could be linked together, but no other versions could be linked.
In GLSL 4.30, the linkage rules were relaxed so that any two desktop
GLSL versions can be li