Am 02.11.2015 um 15:56 schrieb Oded Gabbay:
> If we don't have any constants, just exit emit_fetch_constat() and don't
> call LLVM functions.
>
> This also prevents a crash that happens when we emit the prologue of the
> fragment shader when DEBUG_EXECUTION is set to 1 and we don't have
> constant
If we don't have any constants, just exit emit_fetch_constat() and don't
call LLVM functions.
This also prevents a crash that happens when we emit the prologue of the
fragment shader when DEBUG_EXECUTION is set to 1 and we don't have
constants (e.g. arb_blend_func_extended-fbo-extended-blend test