Pushed, thanks!
Roland
Am 09.06.2017 um 15:39 schrieb Marius Gräfe:
> softpipe throws integer division by zero exceptions on windows
> when using % with integers in a geometry shader.
>
> v2: Made error results consistent with existing div/mod zero handling in
> tgsi. 64 bit signed integer d
Let's not impose behavior that would burden drivers (for example: "idiv
by zero must result in ~0u"). Just updating the docs to say the results
of div/mod by zero is undefined (unless we know something specific is
needed) would be fine. As it is now, some div/mod operations are
documented to
softpipe throws integer division by zero exceptions on windows
when using % with integers in a geometry shader.
v2: Made error results consistent with existing div/mod zero handling in
tgsi. 64 bit signed integer division by zero returns zero like in
micro_idiv, unsigned returns ~0u like i
I can fix the remaining integer div/mod opcodes, no problem. I think a
consistent error value would be beneficial, would opt for ~0u for 32-bit
values and ~0ull for 64 bit values to keep it consistent with the only
existing requirement (that is d3d10). Should I just submit another patch
based o
The behavior is probably undefined for most of the opcodes (signed 32bit
div, all 64bit div/mod), the docs don't state anything. But in general,
this is all undefined in all apis (opencl, glsl, spir-v), with the only
exception being d3d10 - which only has udiv and umod, hence these
stating in the g
Marius,
As long as you're working on this, would you review
src/gallium/docs/source/tgsi.rst to check if all the div/mod
instructions document div/mod by zero behavior? Thanks.
-Brian
On 06/08/2017 11:10 AM, Roland Scheidegger wrote:
I don't really know if it makes sense to have different
I don't really know if it makes sense to have different "error values"
for signed vs. unsigned modulo 0 - maybe the "all bits set" approach
would do too (the gallivm code does this, because it is actually
easier). But since it's undefined in any case pretty much everywhere, I
suppose any value will
softpipe throws integer division by zero exceptions on windows
when using % with integers in a geometry shader.
---
src/gallium/auxiliary/tgsi/tgsi_exec.c | 24
1 file changed, 12 insertions(+), 12 deletions(-)
diff --git a/src/gallium/auxiliary/tgsi/tgsi_exec.c
b/src/ga