Re: [Mesa-dev] [PATCH] gallium: add PIPE_BIND_BLENDABLE flag

2011-10-12 Thread Roland Scheidegger
Am 12.10.2011 19:35, schrieb Christoph Bumiller: > On 12.10.2011 19:17, Roland Scheidegger wrote: >> Am 12.10.2011 16:31, schrieb Christoph Bumiller: So do we need to go in and add PIPE_BIND_BLENDABLE to all of our existing surface-create calls in the state tracker, etc? >>> Well, th

Re: [Mesa-dev] [PATCH] gallium: add PIPE_BIND_BLENDABLE flag

2011-10-12 Thread Christoph Bumiller
On 12.10.2011 19:17, Roland Scheidegger wrote: > Am 12.10.2011 16:31, schrieb Christoph Bumiller: >>> So do we need to go in and add PIPE_BIND_BLENDABLE to all of our >>> existing surface-create calls in the state tracker, etc? >>> >> Well, that depends on whether we want to put blending fallbacks

Re: [Mesa-dev] [PATCH] gallium: add PIPE_BIND_BLENDABLE flag

2011-10-12 Thread Roland Scheidegger
Am 12.10.2011 16:31, schrieb Christoph Bumiller: >> So do we need to go in and add PIPE_BIND_BLENDABLE to all of our >> existing surface-create calls in the state tracker, etc? >> > > Well, that depends on whether we want to put blending fallbacks at the > state tracker level (OpenGL is probably t

Re: [Mesa-dev] [PATCH] gallium: add PIPE_BIND_BLENDABLE flag

2011-10-12 Thread Christoph Bumiller
On 12.10.2011 16:12, Brian Paul wrote: > On 10/10/2011 01:53 PM, Christoph Bumiller wrote: >> This is required for d3d1x's CheckFormatSupport query. >> >> It also seems generally useful for state trackers, which could >> choose alternative rendering paths or formats if blending would >> come at a s

Re: [Mesa-dev] [PATCH] gallium: add PIPE_BIND_BLENDABLE flag

2011-10-12 Thread Brian Paul
On 10/10/2011 01:53 PM, Christoph Bumiller wrote: This is required for d3d1x's CheckFormatSupport query. It also seems generally useful for state trackers, which could choose alternative rendering paths or formats if blending would come at a significant performance loss. --- src/gallium/docs/s

[Mesa-dev] [PATCH] gallium: add PIPE_BIND_BLENDABLE flag

2011-10-10 Thread Christoph Bumiller
This is required for d3d1x's CheckFormatSupport query. It also seems generally useful for state trackers, which could choose alternative rendering paths or formats if blending would come at a significant performance loss. --- src/gallium/docs/source/screen.rst |3 +++ src/gallium/include/pi