Most of comments that follow are related to Mesa coding standards.
Many of these comments apply to "egl: updating surface size on x11" and
"egl: Fix for not setting EGL_BAD_MATCH by eglCreatePbufferSurface.".
I'm not sure how you're sending these patches, but you really, really
should use git-send
Current implementation of eglCreateWindowSurface() is against to the EGL
specification, because it allows creating multiple surfaces per single window.
---
src/egl/main/eglapi.c | 109 +-
1 file changed, 107 insertions(+), 2 deletions(-)
diff --g