Re: [Mesa-dev] [PATCH] draw: handle edge flags in llvm path

2015-12-15 Thread Brian Paul
Reviewed-by: Brian Paul On 12/15/2015 10:06 AM, srol...@vmware.com wrote: From: Roland Scheidegger We just ignored them altogether. While this feature is rather old-fashioned supporting it is actually rather trivial. This fixes the associated piglit tests (2 gl-1.0-edgeflag, 2 gl-2.0-edgefl

[Mesa-dev] [PATCH] draw: handle edge flags in llvm path

2015-12-15 Thread sroland
From: Roland Scheidegger We just ignored them altogether. While this feature is rather old-fashioned supporting it is actually rather trivial. This fixes the associated piglit tests (2 gl-1.0-edgeflag, 2 gl-2.0-edgeflag and all (7) of point-vertex-id). v2: comment fixes, and make the use of the

Re: [Mesa-dev] [PATCH] draw: handle edge flags in llvm path

2015-12-15 Thread Roland Scheidegger
Am 15.12.2015 um 17:25 schrieb Brian Paul: > On 12/14/2015 08:38 PM, srol...@vmware.com wrote: >> From: Roland Scheidegger >> >> We just ignored them altogether. While this feature is rather >> old-fashioned >> supporting it is actually rather trivial. >> This fixes the associated piglit tests (2

Re: [Mesa-dev] [PATCH] draw: handle edge flags in llvm path

2015-12-15 Thread Brian Paul
On 12/14/2015 08:38 PM, srol...@vmware.com wrote: From: Roland Scheidegger We just ignored them altogether. While this feature is rather old-fashioned supporting it is actually rather trivial. This fixes the associated piglit tests (2 gl-1.0-edgeflag, 2 gl-2.0-edgeflag and all (7) of point-vert

[Mesa-dev] [PATCH] draw: handle edge flags in llvm path

2015-12-14 Thread sroland
From: Roland Scheidegger We just ignored them altogether. While this feature is rather old-fashioned supporting it is actually rather trivial. This fixes the associated piglit tests (2 gl-1.0-edgeflag, 2 gl-2.0-edgeflag and all (7) of point-vertex-id). --- src/gallium/auxiliary/draw/draw_llvm.c