Re: [Mesa-dev] [PATCH] ddebug: add missing pipe_context::clear_texture()

2016-10-09 Thread Nicolai Hähnle
On 09.10.2016 21:19, Samuel Pitoiset wrote: This fixes a crash while replaying a trace from F1 2015. I think clear_texture should be handled in dd_draw.c with the draw and other clear functions. Nicolai Signed-off-by: Samuel Pitoiset --- src/gallium/drivers/ddebug/dd_context.c | 11

[Mesa-dev] [PATCH] ddebug: add missing pipe_context::clear_texture()

2016-10-09 Thread Samuel Pitoiset
This fixes a crash while replaying a trace from F1 2015. Signed-off-by: Samuel Pitoiset --- src/gallium/drivers/ddebug/dd_context.c | 11 +++ 1 file changed, 11 insertions(+) diff --git a/src/gallium/drivers/ddebug/dd_context.c b/src/gallium/drivers/ddebug/dd_context.c index edcbf2c..5